
A story shaped by every roll.
Choose a hero, face tactical encounters, and carve your own route through a fantasy world where consequences travel with you.
Independent developer & worldbuilder
I build browser games, practical utilities, and experiments that turn ambitious ideas into things you can actually play with.

Selected work
Games to get lost in, tools that solve a problem, and a few ideas still becoming themselves.

Choose a hero, face tactical encounters, and carve your own route through a fantasy world where consequences travel with you.
Interactive story · v1.4
Kid-friendly branching adventures starring Melody, Callum, Ledger, Millie, and the whole crew.
Restaurant matching · Mobile
Swipe on restaurants separately, match with your clique, and find the places everyone wants to try.
Fantasy world · Dev log
A new browser-game world growing from the legacy of Tales of Visteria.
Server utility · Web app
Pull the newest server save and jump straight into an interactive Satisfactory map.
Privacy tool · Web utility
Create strong passwords entirely in your browser. Nothing is stored, tracked, or sent.
Behind the pixels
I’m Redxjak—an independent maker interested in the overlap between storytelling, useful software, and the web.
Every project here started with a simple question: “Wouldn’t it be cool if…?” Then came the code, the testing, and the stubbornness to make it real.
The tavern is open
Project news, early builds, feedback, and the occasional gloriously strange idea all live on Discord.